Hello everyone! I’m Nick, a new writer here at Neverending Realm. I’ll keep the intro brief–I’m an avid RPG enthusiast and indie game creator. I recently replayed my way through Final Fantasies 1 through 6 on the Pixel Remaster remakes and wanted to share my thoughts and journey! So without further ado… Let’s begin…
Tag: JRPG
JRPG stands for Japanese Role-Playing Game. This unique genre of game combines the Western RPG or Role-Playing Game genre first popularized by Dungeons and Dragons with Eastern storytelling and cultural references often seen in anime or manga. JRPGs are almost exclusively made in Japan.
Read all of NER’s articles about JRPGs here!
Yoshida: We Want to Release More Square Enix Games on Xbox
Final Fantasy XIV: Dawn Trail Marks the Return of the FF Series to Xbox consoles. In an Interview with Eurogamer, Naoki Yoshida known for his work on the aforementioned FFXIV and Final Fantasy XVI said that Square Enix (who is going through a rough stretch financially) is interested in working on Xbox again. “At Square…
Final Fantasy VIII: Remembering it 25 Years Later
September 9, 1999 will mark both the 25th anniversary of the Sega Dreamcast, and of Squaresoft’s Final Fantasy VIII launching in North America. Sporting a Metacritic score of 9.0, Final Fantasy VIII is the lowest rated PlayStation 1 Final Fantasy game. The fact that a game with a 9.0 rating is the lowest scoring game…
Final Fantasy VII: Rebirth on Route to Becoming the Best Rated Final Fantasy Since Final Fantasy XII
With a fantastic 92 Metacritic rating, it looks like Final Fantasy VII: Rebirth, the 2nd installment of the Final Fantasy VII “Remake” sequel project, has broken the Final Fantasy curse in terms of critical reception for the series. A 92 rating (and not a big Sony, or Nintendo title on the 2024 horizon) also means…
A Final Fantasy VI Remake Would Take 20 Years to Make…According to the Game’s Director
A few days ago, news broke out that Yoshinori Kitasse (Final Fantasy VI-VII Director) said on a French YouTube interview that a Remake of the venerable Final Fantasy VI would take 20 years to make. Yes, you didn’t read that wrong, he said 20 years! Kitase based his speculative time frame – for a FFVI…
A Version of Final Fantasy XVI for the PS4 Existed at One Point
Given Square Enix’s recent financial woes, Final Fantasy XVI’s PS5 exclusivity was questioned by some. The game’s confinement to a single platform was bound to hurt its sales. In our review of the game we remarked that some of the texture work, and effects present in the game were of last generation quality. The confirmed…
Final Fantasy Continues its Struggle to Find an Identity: Creative Business Unit 3’s FFXVI Team Has Been Disbanded
Identity, who you are, is essential to success in life, sports, and yes, video games. Final Fantasy hasn’t settled in an identity of its own as a franchise since series creator Hironobu Sakaguchi was forced to walk away from Square Enix two decades ago. The first nine Final Fantasy games followed a similar template, despite…
Sega Announces Reboots of Classic Games…Sadly, No Skies of Arcadia Remaster/Remake is Mentioned
Sega at The Game Awards last week made a splash in its announcement that it was rebooting five classic Sega games: Jet Set Radio, Streets of Rage, Golden Axe, Shinobi, and Crazy Taxi. “In recent years, Sonic the Hedgehog has forged new paths for SEGA, bringing the franchise to life and reaching new audiences in ways we had…
Zelda and Final Fantasy Lose to Baldur’s Gate 3 at the Game Awards… and I am Okay With That!
So, the yearly Game Awards took place last night, and in a year where Nintendo’s The Legend of Zelda: Tears of the Kingdom scored a 96 Metacritic rating, it seemed like Nintendo, and the Zelda Series had locked another global GotY win. This would have been the third time the series would have won it…
The Top 5 Most Memorable Storylines in 1990s Turn-Based JRPGs
So, given that I spent the last month writing a The Legend of Zelda: Ocarina of Time piece for its 25th anniversary, I decided to give other 1990s games some love. Today, I am remembering, and listing the most memorable Storylines from turn-based RPGs that I played during the magical 16 bit – 32 bit…