In 1998, stealth-focused videogames became serious contenders in the videogame market. We saw critically acclaimed releases like Metal Gear Solid for PlayStation and Thief: The Dark Project for PC. These games were exceptional, but FromSoftware’s Sekiro: Shadows Die Twice would later draw inspiration from another stealth-based game franchise created in 1998—Tenchu. Tenchu: Stealth Assassins, created…