Cyberpunk 2077 Lead Gameplay Designer, Andrzej Zawadzki, announced through a Twitter post he is leaving developer CD Projekt RED. Zawadzki, worked at the company for eight years. He issued the following statement: “After almost 8 years, my time at CDPR has come to an end. It’s time for the new adventure. To every person I’ve met…
Samuel Rivera
Final Fantasy XVI Will Have a Mode for Those Worried About Action Combat
Fans of old Final Fantasy entries have been worried about Final Fantasy XVI’s action-oriented combat. It seems that the series has ditched the old school turn-based system that the series fans have been accustomed to in favor of action-based combat. Is Final Fantasy, Final Fantasy anymore? No. At least not the “golden era” Final Fantasy…
Throwback Bit Thursday: Fallout 3
Fallout 3 is my favorite Fallout game. True, Fallout: New Vegas is the better Role-Playing game, but the experience of exploring a vast post-apocalyptic wasteland that Fallout 3 provided hasn’t been matched by any of its sequels. Fallout 3 and Freedom in Gaming Perhaps the one thing that struck me the most about my…
ES6 and the Rest of Bethesda’s IPs are likely to be Game Pass Exclusives
Last week, Phil Spencer took part in a ‘Roundtable’ chat with Bethesda key figures that discussed future plans for the Xbox brand, including its Game Pass service. As we know, Microsoft acquired Bethesda, and its vast catalogue of games last year in a historic buyout that totalled $7.5 billion dollars in investment. Elder Scrolls 6 (and…
Dragon Quest Film and DQXI Rekindled My Interest in the Series
I have never chronicled my progress through a game before in an article like this. However, I feel that Dragon Quest XI, and my experience with it is worthy of a write up before I finish the game and deliver the official review for the website. I Was Never A Fan of the Dragon Quest…
Throwback Bit Thursday: Super Mario 64
1996 was a magical time for an 11-year-old kid to be alive. Video Games were making the transition to 3-D from 2-D for the first time with the arrival of the 32-bit machines. The possibilities to a young mind – arriving at the peak of human imagination – seemed endless. That said, to me personally,…
An Interview With the Man Behind the Call for Lunar 3
The Lunar Series holds a special place in JRPG fans who were lucky enough to experience the titles. Unfortunately, not enough people have had the opportunity to play the games. Early confinement to failed platforms like the Sega CD add-on and the Sega Saturn didn’t help the series survive beyond the 1990s. A few games…
Throwback Bit Thursday: Suikoden IV
The Suikoden series. The mere mention of the name “Suikoden” will draw hardcore JRPG fans out of the woods, and into epic ramblings about how great the first two titles were. Personally, the third iteration of the series remains my favorite one. Suikoden V would end up being the last title in the long running…
Alliance Alive HD (NS/PS4) Review
Alliance Alive HD is a remaster of the 2018 3DS title developed by Cattle Call (Arc the Lad: Twilight of the Spirits). The original 3DS title’s development with aid from Grezzo (The Legend of Zelda: Ocarina of Time 3D, and The Legend of Zelda: Majora’s Mask 3D). Why I got into Alliance Alive HD? I was…
Japan Studio’s Demise Signals a Shift Towards Sony’s Western Focus
News broke out this week, that Sony is finally shutting down its longest running internal Japanese Studio, Japan Studio. Fans all over the internet have lamented Sony’s decision, as they fear that the company might be losing its identity. According to VGC.com, Sony’s Japan Studio hasn’t been profitable, thus Sony decided it was best to…









