Final Fantasy XVI Producer, Maoki Yoshida, has been vocal over the last few months about his upcoming game, and what he thinks Japanese Role-Playing Games should be in the context surrounding his decision making on Final Fantasy XVI’s development. In an interview with the Japanese podcast, Hentai No Hikaru, Yoshida went in depth about his…
Final Fantasy XVI
Square Enix: FFXVI Ditched Turn-Based Combat to Attract GTA Fans and Forspoken Fails
Final Fantasy XVI producer, Naoki Yoshida, is not shy about making big waves on the news. After going on a strange rant about how the term “JRPG” was discriminatory; a rant that stirred controversial takes amongst the JRPG fanzine. Yoshida takes controversy to a new level, yet again, by suggesting that Final Fantasy XVI took…
Final Fantasy XVI Producer: Calling Japanese Made RPGs ‘JRPGs’ Was Discriminatory
And so, the eternal “is it a JRPG or just an RPG” discussion might be coming to a sudden end, as Final Fantasy XVI Producer, Naoki Yoshida, doesn’t want to box its upcoming game in the popular JRPG (there I said it!) franchise within the “JRPG” stereotypes. Yoshida, in a recent interview with Skill-Up, as…
Spencer: 2022 Was Too Light on (Xbox) Games 2023 Will Be Better
At this point, for at least a decade, it has been established that Sony, and its PlayStation brand, are the home of the best exclusive content, and AAA single player games. On the other hand, Microsoft (and Xbox) has the best game’s service app in its Game Pass platform. Still, Sony continues to win the “console…
Final Fantasy XVI Comes Under Fire for its Lack of Diversity
Final Fantasy XVI, despite a somewhat impressive story trailer reveal a few weeks ago, has come under scrutiny, and criticism, from a group of fans wanting a more ‘diverse’ cast, within the confines of the game’s storyline, than the one shown in trailers. In an era, were US media in particular, seems to be striving…
Final Fantasy XVI New Story Trailer: Is This the Game Longtime Fans Wanted?
Final Fantasy XVI’s new trailer, aptly titled, “ambition”, is out. I had to watch it a few times to digest certain aspects of the much awaited entry; an entry which further distances itself from the older traditional style of turn-based party combat. The new entry, helmed by Naoki Yoshida, seems, at least in my view,…
Yoshida: Final Fantasy is Struggling to Keep Up With Industry Trends
According to Final Fantasy XIV savior, and FFXVI producer, Naoki Yoshida, the series is struggling to keep up with current industry trends. The beloved producer said as much in a recent Inverse interview. The producer recognizes that the mainline series is behind the times, but understands that it will be hard to please every fan…
Final Fantasy XVI to be More Mature Than its Predecessors?
News and recent trailer of the upcoming Final Fantasy XVI have been exciting for many FF fans for a variety of different reasons. First, the game is seen as some sort of rebirth for the series after nearly two decades of unpopular mainline Final Fantasy games. Second, the game’s producer, Naoki Yoshida, has a good…
Final Fantasy XVI: Distances Itself From Turn Based Battles to Focus on Action
Some Final Fantasy old school fans have been clamoring for a return to the series turn-based combat roots. Despite this, modern gaming has, for the most part, moved away from what was the preferred method of role-playing game combat in the early decades of the genre. Action-combat role-playing games have sold better than turn based…
Final Fantasy XVI Will Not Feature an Open World
Despite the fact that Final Fantasy XV ventured into “open world” territory (with restrictions), which was a first for the series, Final Fantasy XVI’s producer, Naoki Yoshida, has confirmed that his game won’t feature an open world, even though the game takes inspiration from modern AAA open world RPGs. It is Difficult To Translate A…